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| #include <bits/stdc++.h>
#define x first #define y second #define y1 Y1 #define y2 Y2 #define mp make_pair #define pb push_back
using namespace std;
typedef long long LL; typedef long double ld; typedef pair <int, int> pii;
template <typename T> inline int Chkmax (T &a, T b) { return a < b ? a = b, 1 : 0; } template <typename T> inline int Chkmin (T &a, T b) { return a > b ? a = b, 1 : 0; } template <typename T> inline T read () { T sum = 0, fl = 1; char ch = getchar(); for (; !isdigit(ch); ch = getchar()) if (ch == '-') fl = -1; for (; isdigit(ch); ch = getchar()) sum = (sum << 3) + (sum << 1) + ch - '0'; return sum * fl; }
inline void proc_status () { ifstream t ("/proc/self/status"); cerr << string (istreambuf_iterator <char> (t), istreambuf_iterator <char> ()) << endl; }
const int Maxn = 2e6 + 100; const ld eps = 1e-7; const ld inf = 1e18;
struct point { ld x, y;
inline point operator + (const point &rhs) const { return (point){x + rhs.x, y + rhs.y}; } inline point operator - (const point &rhs) const { return (point){x - rhs.x, y - rhs.y}; } };
namespace GEOM { inline ld sqr (ld x) { return x * x; }
inline int check (ld x) { if (x > eps) return 1; if (x < -eps) return -1; return 0; } inline ld cross (point a, point x, point y) { x = x - a, y = y - a; return x.x * y.y - x.y * y.x; }
inline int check (point a, point x, point y) { return check(cross(a, x, y)); }
inline point get_intersection (point a, point b, point c, point d) { ld k1 = (a.y - b.y) / (a.x - b.x), b1 = a.y - k1 * a.x; ld k2 = (c.y - d.y) / (c.x - d.x), b2 = c.y - k2 * c.x; ld x = (b2 - b1) / (k1 - k2); return (point){x, x * k1 + b1}; }
inline ld get_dis (point a, point b) { return sqrt(sqr(a.x - b.x) + sqr(a.y - b.y));} }
int NN, N, Stack[Maxn], top, Vis[Maxn]; point A[Maxn], B[2][Maxn], C[Maxn];
inline void Get_All_Point () { int cnt[2] = {0, 0};
for (int k = 0; k < 2; ++k) { int d = k ? -1 : 1; Stack[top = 1] = 1; for (int i = 2; i <= N; ++i) { while (top > 1) { point now = A[Stack[top]], pre = A[Stack[top - 1]]; int op = GEOM :: check (A[i], now, pre) * d; if (op > 0) break; if (op < 0 && Stack[top] != i - 1) B[k][++cnt[k]] = GEOM :: get_intersection (now, pre, A[i], A[i - 1]); --top; } if (top && A[Stack[top]].y < A[i].y) --top; Stack[++top] = i; } reverse (A + 1, A + N + 1); }
reverse (B[1] + 1, B[1] + cnt[1] + 1);
int pos1 = 1, pos2 = 1, pos3 = 1, len = 0; while (1) { if (pos1 > N && pos2 > cnt[0] && pos3 > cnt[1]) break; ld a = A[pos1].x, b = B[0][pos2].x, c = B[1][pos3].x; if (pos1 > N) a = inf; if (pos2 > cnt[0]) b = inf; if (pos3 > cnt[1]) c = inf;
if (GEOM :: check(a - b) <= 0 && GEOM :: check(a - c) <= 0) C[++len] = A[pos1], Vis[len] = 1, ++pos1; else if (GEOM :: check(b - a) <= 0 && GEOM :: check(b - c) <= 0) C[++len] = B[0][pos2], ++pos2; else C[++len] = B[1][pos3], ++pos3; }
for (int i = 1; i <= len; ++i) A[i] = C[i]; N = len; }
int L[Maxn], R[Maxn]; ld H[Maxn], Sum[Maxn];
inline void Get_LR () { Stack[top = 1] = 1; for (int i = 2; i <= N; ++i) { while (top && GEOM :: check (A[Stack[top]].y - A[i].y) < 0) --top; while (top > 1 && GEOM :: check (A[i], A[Stack[top]], A[Stack[top - 1]]) <= 0) --top; if (top) L[i] = Stack[top]; Stack[++top] = i; }
Stack[top = 1] = N; for (int i = N - 1; i >= 1; --i) { while (top && GEOM :: check (A[Stack[top]].y - A[i].y) < 0) --top; while (top > 1 && GEOM :: check (A[i], A[Stack[top]], A[Stack[top - 1]]) >= 0) --top; if (top) R[i] = Stack[top]; Stack[++top] = i; }
for (int i = 1; i <= N; ++i) H[i] = max(max(A[L[i]].y, A[R[i]].y), A[i].y); for (int i = 2; i <= N; ++i) Sum[i] = Sum[i - 1] + GEOM :: get_dis (A[i], A[i - 1]); }
int Begin[Maxn], To[Maxn << 1], Next[Maxn << 1], e; ld W[Maxn << 1];
inline void add_edge (int x, int y, ld z) { To[++e] = y; Next[e] = Begin[x]; Begin[x] = e; W[e] = z; }
inline void Build_Graph () { Stack[top = 1] = 1; for (int i = 2; i <= N; ++i) { while (top && GEOM :: check (H[Stack[top]] - H[i]) < 0) --top; if ((L[i] || R[i]) && GEOM :: check (A[L[i]].y - A[R[i]].y) > 0) add_edge (Stack[top], i, Sum[i] - Sum[Stack[top]]); Stack[++top] = i; }
Stack[top = 1] = N; for (int i = N - 1; i >= 1; --i) { while (top && GEOM :: check (H[Stack[top]] - H[i]) < 0) --top; if ((L[i] || R[i]) && GEOM :: check (A[L[i]].y - A[R[i]].y) < 0) add_edge (Stack[top], i, Sum[Stack[top]] - Sum[i]); Stack[++top] = i; } }
ld Ans[Maxn];
inline void dfs (int x) { for (int i = Begin[x]; i; i = Next[i]) { int y = To[i]; Ans[y] = Ans[x] + W[i]; dfs(y); } }
inline void Solve () { Get_All_Point (); Get_LR (); Build_Graph ();
for (int i = 1; i <= N; ++i) if(L[i] + R[i] == 0) dfs(i); for (int i = 1; i <= N; ++i) if (Vis[i]) printf("%.8Lf\n", Ans[i]); }
inline void Input () { N = read<int>(); for (int i = 1; i <= N; ++i) A[i].x = read<int>(), A[i].y = read<int>(); }
int main() {
#ifndef ONLINE_JUDGE freopen("doe.in", "r", stdin); freopen("doe.out", "w", stdout); #endif
Input(); Solve();
return 0; }
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